Last change
on this file since 13 was 10, checked in by alloc, 11 years ago |
Version 1
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-
Property svn:executable
set to
*
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File size:
998 bytes
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Rev | Line | |
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[1] | 1 | #!/bin/bash
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[10] | 2 | # Version 1
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| 3 |
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[9] | 4 | . /usr/local/bin/7dtd-common.sh
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| 5 | checkRootLoadConf
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[1] | 6 |
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[9] | 7 | for I in $SDTD_BASE/instances/*; do
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| 8 | ins=`basename $I`
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| 9 | run=$(isRunning $ins)
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| 10 | if [ $run -eq 1 ]; then
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| 11 | echo "At least one instance is still running."
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| 12 | echo "Before updating the engine please stop all instances!"
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| 13 | exit 1
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| 14 | fi
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| 15 | done
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| 16 |
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[1] | 17 | if [ ! -e $STEAMCMD_ROOT ]; then
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| 18 | mkdir $STEAMCMD_ROOT
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| 19 | cd /tmp
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| 20 | wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz
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| 21 | tar -xvzf steamcmd_linux.tar.gz -C $STEAMCMD_ROOT
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| 22 | cd $STEAMCMD_ROOT
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| 23 | ./steamcmd.sh +quit
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| 24 | fi
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| 25 |
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| 26 | cd $STEAMCMD_ROOT
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| 27 |
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[9] | 28 | ./steamcmd.sh +@sSteamCmdForcePlatformType windows +login $STEAM_USER $STEAM_PASS +force_install_dir $SDTD_ROOT "+app_update 251570" validate +quit
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[1] | 29 | chown $SDTD_USER.$SDTD_GROUP -R $SDTD_ROOT
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| 30 |
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| 31 | cp $SDTD_ROOT/Install/32bit/7DaysToDie.exe $SDTD_ROOT/
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| 32 | cp $SDTD_ROOT/Install/32bit/mono.dll $SDTD_ROOT/7DaysToDie_Data/Mono/
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| 33 | cp $SDTD_ROOT/Install/32bit/SteamworksManaged.dll $SDTD_ROOT/7DaysToDie_Data/Managed/
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[9] | 34 | cp $SDTD_BASE/msvcr100.dll $SDTD_ROOT/
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