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            Last change
 on this file since 9 was             9, checked in by alloc, 11 years ago           | 
        
        
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Fix #1, #2, #3, #5; Refs #4, #6: WD works for save path, not for some logs 
 
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Property                 svn:executable
 set to                 
*
               
             
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            File size:
            985 bytes
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| 1 | #!/bin/bash
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| 2 | . /usr/local/bin/7dtd-common.sh
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| 3 | checkRootLoadConf
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| 4 | 
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| 5 | for I in $SDTD_BASE/instances/*; do
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| 6 |         ins=`basename $I`
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| 7 |         run=$(isRunning $ins)
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| 8 |         if [ $run -eq 1 ]; then
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| 9 |                 echo "At least one instance is still running."
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| 10 |                 echo "Before updating the engine please stop all instances!"
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| 11 |                 exit 1
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| 12 |         fi
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| 13 | done
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| 14 | 
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| 15 | if [ ! -e $STEAMCMD_ROOT ]; then
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| 16 |         mkdir $STEAMCMD_ROOT
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| 17 |         cd /tmp
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| 18 |         wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz
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| 19 |         tar -xvzf steamcmd_linux.tar.gz -C $STEAMCMD_ROOT
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| 20 |         cd $STEAMCMD_ROOT
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| 21 |         ./steamcmd.sh +quit
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| 22 | fi
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| 23 | 
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| 24 | cd $STEAMCMD_ROOT
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| 25 | 
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| 26 | ./steamcmd.sh +@sSteamCmdForcePlatformType windows +login $STEAM_USER $STEAM_PASS +force_install_dir $SDTD_ROOT "+app_update 251570" validate +quit
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| 27 | chown $SDTD_USER.$SDTD_GROUP -R $SDTD_ROOT
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| 28 | 
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| 29 | cp $SDTD_ROOT/Install/32bit/7DaysToDie.exe $SDTD_ROOT/
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| 30 | cp $SDTD_ROOT/Install/32bit/mono.dll $SDTD_ROOT/7DaysToDie_Data/Mono/
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| 31 | cp $SDTD_ROOT/Install/32bit/SteamworksManaged.dll $SDTD_ROOT/7DaysToDie_Data/Managed/
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| 32 | cp $SDTD_BASE/msvcr100.dll $SDTD_ROOT/
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