source: scripts/usr/local/bin/7dtd-update.sh@ 15

Last change on this file since 15 was 14, checked in by alloc, 11 years ago

More instance validation, switch to XMLStarlet, config.xml instead of serverconfig.xml, admins.xml instead of serveradmin.xml

  • Property svn:executable set to *
File size: 998 bytes
RevLine 
[1]1#!/bin/bash
[14]2# Version 3
[10]3
[9]4. /usr/local/bin/7dtd-common.sh
5checkRootLoadConf
[1]6
[9]7for I in $SDTD_BASE/instances/*; do
8 ins=`basename $I`
9 run=$(isRunning $ins)
10 if [ $run -eq 1 ]; then
11 echo "At least one instance is still running."
12 echo "Before updating the engine please stop all instances!"
13 exit 1
14 fi
15done
16
[1]17if [ ! -e $STEAMCMD_ROOT ]; then
18 mkdir $STEAMCMD_ROOT
19 cd /tmp
20 wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz
21 tar -xvzf steamcmd_linux.tar.gz -C $STEAMCMD_ROOT
22 cd $STEAMCMD_ROOT
23 ./steamcmd.sh +quit
24fi
25
26cd $STEAMCMD_ROOT
27
[9]28./steamcmd.sh +@sSteamCmdForcePlatformType windows +login $STEAM_USER $STEAM_PASS +force_install_dir $SDTD_ROOT "+app_update 251570" validate +quit
[1]29chown $SDTD_USER.$SDTD_GROUP -R $SDTD_ROOT
30
31cp $SDTD_ROOT/Install/32bit/7DaysToDie.exe $SDTD_ROOT/
32cp $SDTD_ROOT/Install/32bit/mono.dll $SDTD_ROOT/7DaysToDie_Data/Mono/
33cp $SDTD_ROOT/Install/32bit/SteamworksManaged.dll $SDTD_ROOT/7DaysToDie_Data/Managed/
[9]34cp $SDTD_BASE/msvcr100.dll $SDTD_ROOT/
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