source: scripts/usr/local/bin/7dtd-update.sh @ 10

Last change on this file since 10 was 10, checked in by alloc, 9 years ago

Version 1

  • Property svn:executable set to *
File size: 998 bytes
Line 
1#!/bin/bash
2# Version 1
3
4. /usr/local/bin/7dtd-common.sh
5checkRootLoadConf
6
7for I in $SDTD_BASE/instances/*; do
8        ins=`basename $I`
9        run=$(isRunning $ins)
10        if [ $run -eq 1 ]; then
11                echo "At least one instance is still running."
12                echo "Before updating the engine please stop all instances!"
13                exit 1
14        fi
15done
16
17if [ ! -e $STEAMCMD_ROOT ]; then
18        mkdir $STEAMCMD_ROOT
19        cd /tmp
20        wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz
21        tar -xvzf steamcmd_linux.tar.gz -C $STEAMCMD_ROOT
22        cd $STEAMCMD_ROOT
23        ./steamcmd.sh +quit
24fi
25
26cd $STEAMCMD_ROOT
27
28./steamcmd.sh +@sSteamCmdForcePlatformType windows +login $STEAM_USER $STEAM_PASS +force_install_dir $SDTD_ROOT "+app_update 251570" validate +quit
29chown $SDTD_USER.$SDTD_GROUP -R $SDTD_ROOT
30
31cp $SDTD_ROOT/Install/32bit/7DaysToDie.exe $SDTD_ROOT/
32cp $SDTD_ROOT/Install/32bit/mono.dll $SDTD_ROOT/7DaysToDie_Data/Mono/
33cp $SDTD_ROOT/Install/32bit/SteamworksManaged.dll $SDTD_ROOT/7DaysToDie_Data/Managed/
34cp $SDTD_BASE/msvcr100.dll $SDTD_ROOT/
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