Last change
on this file since 13 was 10, checked in by alloc, 11 years ago |
Version 1
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-
Property svn:executable
set to
*
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File size:
998 bytes
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1 | #!/bin/bash
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2 | # Version 1
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3 |
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4 | . /usr/local/bin/7dtd-common.sh
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5 | checkRootLoadConf
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6 |
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7 | for I in $SDTD_BASE/instances/*; do
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8 | ins=`basename $I`
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9 | run=$(isRunning $ins)
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10 | if [ $run -eq 1 ]; then
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11 | echo "At least one instance is still running."
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12 | echo "Before updating the engine please stop all instances!"
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13 | exit 1
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14 | fi
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15 | done
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16 |
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17 | if [ ! -e $STEAMCMD_ROOT ]; then
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18 | mkdir $STEAMCMD_ROOT
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19 | cd /tmp
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20 | wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz
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21 | tar -xvzf steamcmd_linux.tar.gz -C $STEAMCMD_ROOT
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22 | cd $STEAMCMD_ROOT
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23 | ./steamcmd.sh +quit
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24 | fi
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25 |
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26 | cd $STEAMCMD_ROOT
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27 |
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28 | ./steamcmd.sh +@sSteamCmdForcePlatformType windows +login $STEAM_USER $STEAM_PASS +force_install_dir $SDTD_ROOT "+app_update 251570" validate +quit
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29 | chown $SDTD_USER.$SDTD_GROUP -R $SDTD_ROOT
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30 |
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31 | cp $SDTD_ROOT/Install/32bit/7DaysToDie.exe $SDTD_ROOT/
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32 | cp $SDTD_ROOT/Install/32bit/mono.dll $SDTD_ROOT/7DaysToDie_Data/Mono/
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33 | cp $SDTD_ROOT/Install/32bit/SteamworksManaged.dll $SDTD_ROOT/7DaysToDie_Data/Managed/
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34 | cp $SDTD_BASE/msvcr100.dll $SDTD_ROOT/
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