- Timestamp:
- Sep 4, 2014, 5:45:22 PM (10 years ago)
- File:
-
- 1 edited
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binary-improvements/7dtd-server-fixes/src/PersistentData/Inventory.cs
r145 r163 48 48 { 49 49 ItemBase iBase = ItemBase.list [item.itemValue.type]; 50 string name = iBase.name; 51 if (iBase.IsBlock ()) { 52 ItemBlock iBlock = (ItemBlock)iBase; 53 name = iBlock.GetItemName (item.itemValue); 54 } 55 return name; 50 return iBase.GetItemName(item.itemValue); 56 51 } 57 52
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