- Timestamp:
- Oct 23, 2014, 3:09:29 PM (10 years ago)
- File:
-
- 1 edited
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binary-improvements/7dtd-server-fixes/src/CustomCommands/RemoveLandProtection.cs
r130 r202 41 41 CommonMappingFunctions.GetGameManager ().SetBlocksRPC (changes); 42 42 43 m_Console.SendResult ("#" + changes.Count + " Land protection blocks for player \"" + _id + "\" removed"); 43 m_Console.SendResult ("Tried to remove #" + changes.Count + " land protection blocks for player \"" + _id + "\". Note "+ 44 "that only blocks in chunks that are currently loaded (close to any player) could be removed. "+ 45 "Please check for remaining blocks by running:"); 46 m_Console.SendResult(" listlandprotection " + _id); 44 47 } catch (Exception e) { 45 48 Log.Out ("Error in RemoveLandProtection.removeById: " + e);
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