- Timestamp:
- Apr 2, 2015, 9:16:34 PM (10 years ago)
- File:
-
- 1 edited
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binary-improvements/7dtd-server-fixes/src/PersistentData/Inventory.cs
r197 r224 32 32 if (sourceFields [i].count > 0) { 33 33 int count = sourceFields [i].count; 34 int maxAllowed = ItemBase.list [sourceFields [i].itemValue.type].Stack Number;34 int maxAllowed = ItemBase.list [sourceFields [i].itemValue.type].Stacknumber.Value; 35 35 string name = getInvFieldName (sourceFields [i]); 36 36 … … 48 48 { 49 49 ItemBase iBase = ItemBase.list [item.itemValue.type]; 50 return iBase.GetItemName ( item.itemValue);50 return iBase.GetItemName (); 51 51 } 52 52
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