Changeset 235 for binary-improvements/AllocsCommands/Chat.cs
- Timestamp:
- May 29, 2015, 11:20:42 AM (9 years ago)
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- 1 edited
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binary-improvements/AllocsCommands/Chat.cs
r230 r235 13 13 senderName = "Server"; 14 14 } 15 _receiver. netConnection [0].AddToSendQueue (new NetPackage_GameInfoMessage (_message, senderName + " (PM)"));15 _receiver.SendPackage (new NetPackage_GameInfoMessage (_message, senderName + " (PM)")); 16 16 string receiverName = _receiver.playerName; 17 17 SdtdConsole.Instance.Output ("Message to player " + (receiverName != null ? "\"" + receiverName + "\"" : "unknownName") + " sent with sender \"" + senderName + "\"");
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