Ignore:
Timestamp:
Jul 3, 2015, 4:16:11 PM (9 years ago)
Author:
alloc
Message:

Server fixes for A12

File:
1 edited

Legend:

Unmodified
Added
Removed
  • binary-improvements/AllocsCommands/Commands/TeleportPlayer.cs

    r235 r238  
    1010                {
    1111                        return "teleport a player to a given location";
     12                }
     13
     14                public override string GetHelp () {
     15                        return "Usage:\n" +
     16                                   "  1. teleportplayer <steam id / player name / entity id> <x> <y> <z>\n" +
     17                                   "  2. teleportplayer <steam id / player name / entity id> <target steam id / player name / entity id>\n" +
     18                                   "1. Teleports the player given by his SteamID, player name or entity id (as given by e.g. \"lpi\")\n" +
     19                                   "   to the specified location\n" +
     20                                        "2. As 1, but destination given by another player which has to be online";
    1221                }
    1322
     
    6170                                        }
    6271
    63                                         NetPackage_EntityTeleport pkg = new NetPackage_EntityTeleport (ep1);
     72                                        NetPackageEntityTeleport pkg = new NetPackageEntityTeleport (ep1);
    6473
    6574                                        ci1.SendPackage (pkg);
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