- Timestamp:
- Jul 3, 2015, 4:16:11 PM (9 years ago)
- File:
-
- 1 edited
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binary-improvements/AllocsCommands/Commands/TeleportPlayer.cs
r235 r238 10 10 { 11 11 return "teleport a player to a given location"; 12 } 13 14 public override string GetHelp () { 15 return "Usage:\n" + 16 " 1. teleportplayer <steam id / player name / entity id> <x> <y> <z>\n" + 17 " 2. teleportplayer <steam id / player name / entity id> <target steam id / player name / entity id>\n" + 18 "1. Teleports the player given by his SteamID, player name or entity id (as given by e.g. \"lpi\")\n" + 19 " to the specified location\n" + 20 "2. As 1, but destination given by another player which has to be online"; 12 21 } 13 22 … … 61 70 } 62 71 63 NetPackage _EntityTeleport pkg = new NetPackage_EntityTeleport (ep1);72 NetPackageEntityTeleport pkg = new NetPackageEntityTeleport (ep1); 64 73 65 74 ci1.SendPackage (pkg);
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