- Timestamp:
- Dec 12, 2015, 4:08:53 PM (9 years ago)
- File:
-
- 1 edited
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- Unmodified
- Added
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binary-improvements/7dtd-server-fixes/src/PersistentData/Player.cs
r238 r253 96 96 } 97 97 98 public bool LandProtectionActive { 99 get { 100 return GameManager.Instance.World.IsLandProtectionValidForPlayer (GameManager.Instance.GetPersistentPlayerList ().GetPlayerData (SteamID)); 101 } 102 } 103 104 public float LandProtectionMultiplier { 105 get { 106 return GameManager.Instance.World.GetLandProtectionHardnessModifierForPlayer (GameManager.Instance.GetPersistentPlayerList ().GetPlayerData (SteamID)); 107 } 108 } 109 98 110 public uint Experience { 99 111 get {
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