- Timestamp:
- Jan 3, 2017, 6:11:15 PM (8 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
binary-improvements/7dtd-server-fixes/src/PersistentData/Player.cs
r287 r300 84 84 get { 85 85 if (IsOnline) { 86 return totalPlayTime + (long)( Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad);86 return totalPlayTime + (long)(lastOnline - DateTime.Now).TotalSeconds; 87 87 } else { 88 88 return totalPlayTime;
Note:
See TracChangeset
for help on using the changeset viewer.