- Timestamp:
- Sep 5, 2018, 11:12:14 PM (6 years ago)
- File:
-
- 1 edited
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binary-improvements/7dtd-server-fixes/src/PersistentData/Players.cs
r326 r327 6 6 [Serializable] 7 7 public class Players { 8 private readonly Dictionary<string, Player> players = new CaseInsensitiveStringDictionary<Player> ();8 private readonly Dictionary<string, Player> players = new Dictionary<string, Player> (StringComparer.OrdinalIgnoreCase); 9 9 10 10 public Player this [string steamId, bool create] {
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