Custom Query (126 matches)
Results (40 - 42 of 126)
Ticket | Resolution | Summary | Owner | Reporter |
---|---|---|---|---|
#110 | fixed | WebAPI: Game Time | ||
#109 | fixed | Stop-script should kill the PID instead of trusting SSD | ||
Description |
Looks like SSDs stop command can leave the server running. Check if PID still exists and hard kill it. |
|||
#107 | invalid | Crash on "Show inventory" over web ui | ||
Description |
Sometimes the server crashes when using show inventory over web ui Stacktrace: at (wrapper managed-to-native) UnityEngine.Object.Destroy (UnityEngine.Object,single) <0x00004> at (wrapper managed-to-native) UnityEngine.Object.Destroy (UnityEngine.Object,single) <0x00004> at UnityEngine.Object.Destroy (UnityEngine.Object) <0x00023> at AllocsFixes.NetConnections.Servers.Web.ItemIconHandler.LoadIcons () <0x0023d> at AllocsFixes.NetConnections.Servers.Web.ItemIconHandler.HandleRequest (System.Net.HttpListenerRequest,System.Net.HttpListenerResponse,System.Net.HttpListenerBasicIdentity) <0x00022> at AllocsFixes.NetConnections.Servers.Web.Web.HandleRequest (System.IAsyncResult) <0x002fe> at System.Net.ListenerAsyncResult.InvokeCallback (object) <0x0004f> at (wrapper runtime-invoke) object.runtime_invoke_void__this___object (object,intptr,intptr,intptr) <0x00046> |
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