Opened 11 years ago
Closed 11 years ago
#86 closed defect (fixed)
playerlog.sh Fix
| Reported by: | behemoth | Owned by: | Christian Illy |
|---|---|---|---|
| Priority: | major | Component: | Scripts |
| Keywords: | Cc: |
Description
Change the Nickname in players.xml after a Player change his Nickname in Steam.
Attachments (1)
Change History (4)
by , 11 years ago
| Attachment: | playerlog.sh.patch added |
|---|
comment:1 by , 11 years ago
comment:2 by , 11 years ago
Latter one is a current issue with bypassing EAC. The other one will be taken over, thank you :)
comment:3 by , 11 years ago
| Resolution: | → fixed |
|---|---|
| Status: | new → closed |
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And there is an other Problem where must to be solved.
I have accesses with cracked version of the Game and then the connect looks like:
... Player connected, clientid=(int), entityid=(int), name=(string), steamid=(string), ip=(ip)
So the normaly steamid is a integer, the cracked one is an string.
We need a handler before handleConnect to identify this and kick or ban the player by his texted steam id.