Opened 8 years ago

Closed 8 years ago

Last modified 8 years ago

#88 closed defect (invalid)

new bug found

Reported by: Extreemhost Owned by: Alloc
Priority: critical Component: Scripts
Keywords: Cc:

Description

Mono path[0] = '/games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed'
Mono path[1] = '/games/users/fabrice/7dtd_1/7DaysToDie_Data/Mono'
Mono config path = '/games/users/fabrice/7dtd_1/7DaysToDie_Data/Mono/etc'
Forcing GfxDevice: 4
NullGfxDevice:

Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies

NullGfxDevice:

Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies

Total system RAM: 7964 MiB
Initialize engine version: 4.5.5p4 (1279c4722048)
AudioManager: Using Unknown: NoSound Driver
Begin MonoManager ReloadAssembly
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/libnoise.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/libnoise.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/LogLibrary.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/LogLibrary.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/NSpeex.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/NSpeex.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/LitJson.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/LitJson.dll into Unity Child Domain
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/UMA.dll (this message is harmless)
Loading /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/UMA.dll into Unity Child Domain

  • Completed reload, in 0.057 seconds

Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/System.dll (this message is harmless)
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/System.Xml.dll (this message is harmless)
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/UnityScript.Lang.dll (this message is harmless)
Platform assembly: /games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed/Boo.Lang.dll (this message is harmless)
The class named 'Localization' is abstract. The script class can't be abstract!

(Filename: Line: 1633)

Failed to wait on a semaphore (Interrupted system call)


(Filename: Line: 48)

Failed to wait on a semaphore (Interrupted system call)


(Filename: Line: 48)

Failed to wait on a semaphore (Interrupted system call)


(Filename: Line: 48)

2014-12-12T16:35:15 0.000 Version: Alpha 10.3 (b11) Compatibility Version: Alpha 10.3, OS: Linux 32 Bit
2014-12-12T16:35:15 0.023 Last played version: Alpha 10.3
2014-12-12T16:35:15 0.041 Command line arguments: ./7DaysToDie.x86 -logfile 7DaysToDie_Data/output_log.txt
2014-12-12T16:35:15 0.041 No server config file loaded ("-configfile=somefile.xml" not given or could not be loaded)

Change History (2)

comment:1 Changed 8 years ago by Alloc

  • Resolution set to invalid
  • Status changed from new to closed

This is neither related to my management scripts, nor to the server fixes. Please post generic problems on the official forums.

comment:2 Changed 8 years ago by Extreemhost

./7DaysToDie.x86 -logfile 7DaysToDie_Data/output_log.txt -configfile=serverconfig.xml

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