source: binary-improvements/7dtd-server-fixes/src/AllocsLogFunctions.cs@ 224

Last change on this file since 224 was 224, checked in by alloc, 10 years ago

A11 preps

File size: 1.7 KB
RevLine 
[144]1using AllocsFixes.PersistentData;
[83]2using System;
3using System.Collections.Generic;
4using UnityEngine;
5
[130]6namespace AllocsFixes
[83]7{
[130]8 public class AllocsLogFunctions
[83]9 {
[203]10 public static void RequestToSpawnPlayer (GameManager manager, int _clientId, string _name, int _chunkViewDim, PlayerProfile _playerProfile)
[130]11 {
12 try {
13 ClientInfo ci = CommonMappingFunctions.GetClientInfoFromClientID (_clientId);
14 int entityId = CommonMappingFunctions.GetEntityID (ci);
15 EntityPlayer ep = CommonMappingFunctions.GetEntityPlayer (ci);
[144]16 string steamId = CommonMappingFunctions.GetSteamID (ci);
[103]17
[130]18 string ip = ci.networkPlayer.ipAddress;
19 string name = string.Empty;
[103]20
[130]21 if (ep != null)
22 name = ep.EntityName;
[103]23
[130]24 Log.Out ("Player connected, clientid=" + _clientId +
25 ", entityid=" + entityId +
26 ", name=" + name +
[144]27 ", steamid=" + steamId +
[130]28 ", ip=" + ip
29 );
[144]30
[159]31 PersistentContainer.Instance.Players [steamId].SetOnline (ci);
[146]32 PersistentData.PersistentContainer.Instance.Save ();
[224]33
34 Mods.CallRequestToSpawnPlayer (_clientId, _name, _chunkViewDim, _playerProfile);
[130]35 } catch (Exception e) {
[144]36 Log.Out ("Error in AllocsLogFunctions.RequestToSpawnPlayer: " + e);
[130]37 }
[83]38 }
[144]39
[224]40 public static void PlayerDisconnected (ConnectionManager manager, ClientInfo _cInfo, bool _bShutdown)
[159]41 {
[144]42 try {
[224]43 Player p = PersistentContainer.Instance.Players [_cInfo.playerId];
[156]44 if (p != null) {
[159]45 p.SetOffline ();
[198]46 } else {
47 Log.Out ("Disconnected player not found in client list...");
[156]48 }
[146]49 PersistentData.PersistentContainer.Instance.Save ();
[224]50
51 Mods.CallPlayerDisconnected (_cInfo, _bShutdown);
[144]52 } catch (Exception e) {
53 Log.Out ("Error in AllocsLogFunctions.PlayerDisconnected: " + e);
54 }
55 }
[83]56 }
57}
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