source: binary-improvements/7dtd-server-fixes/src/CustomCommands/ShowInventory.cs@ 174

Last change on this file since 174 was 174, checked in by alloc, 10 years ago

fixes

File size: 1.7 KB
Line 
1using AllocsFixes.PersistentData;
2using System;
3using System.Collections.Generic;
4
5namespace AllocsFixes.CustomCommands
6{
7 public class ShowInventory : ConsoleCommand
8 {
9 public ShowInventory (ConsoleSdtd cons) : base(cons)
10 {
11 }
12
13 public override string Description ()
14 {
15 return "list inventory of a given player (steam id, entity id or name)";
16 }
17
18 public override string[] Names ()
19 {
20 return new string[] { "showinventory", "si" };
21 }
22
23 public override void Run (string[] _params)
24 {
25 try {
26 if (_params.Length < 1) {
27 m_Console.SendResult ("Usage: showinventory <steamid|playername|entityid>");
28 return;
29 }
30
31 string steamid = PersistentContainer.Instance.Players.GetSteamID (_params [0], true);
32 if (steamid == null) {
33 m_Console.SendResult ("Playername or entity/steamid id not found or no inventory saved (first saved after a player has been online for 30s).");
34 return;
35 }
36
37 Player p = PersistentContainer.Instance.Players [steamid];
38 PersistentData.Inventory inv = p.Inventory;
39
40 m_Console.SendResult ("Belt of player " + p.Name + ":");
41 for (int i = 0; i < inv.belt.Count; i++) {
42 if (inv.belt [i] != null)
43 m_Console.SendResult (string.Format (" Slot {0}: {1:000} * {2}", i, inv.belt [i].count, inv.belt [i].itemName));
44 }
45 m_Console.SendResult (string.Empty);
46 m_Console.SendResult ("Bagpack of player " + p.Name + ":");
47 for (int i = 0; i < inv.bag.Count; i++) {
48 if (inv.bag [i] != null)
49 m_Console.SendResult (string.Format (" Slot {0}: {1:000} * {2}", i, inv.bag [i].count, inv.bag [i].itemName));
50 }
51 m_Console.SendResult (string.Empty);
52 } catch (Exception e) {
53 Log.Out ("Error in ShowInventory.Run: " + e);
54 }
55 }
56 }
57}
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