source: binary-improvements/AllocsCommands/Commands/ListLandProtection.cs@ 334

Last change on this file since 334 was 326, checked in by alloc, 6 years ago

More cleanup, allocation improvements

File size: 4.7 KB
RevLine 
[224]1using System;
2using System.Collections.Generic;
[325]3using AllocsFixes.PersistentData;
[224]4
[325]5namespace AllocsFixes.CustomCommands {
6 public class ListLandProtection : ConsoleCmdAbstract {
7 public override string GetDescription () {
[224]8 return "lists all land protection blocks and owners";
9 }
10
[238]11 public override string GetHelp () {
12 return "Usage:\n" +
[325]13 " 1. listlandprotection summary\n" +
14 " 2. listlandprotection <steam id / player name / entity id> [parseable]\n" +
15 " 3. listlandprotection nearby [length]\n" +
16 "1. Lists only players that own claimstones, the number they own and the protection status\n" +
17 "2. Lists only the claims of the player given by his SteamID / entity id / playername, including the individual claim positions.\n" +
18 " If \"parseable\" is specified the output of the individual claims will be in a format better suited for programmatical readout.\n" +
19 "3. Lists claims in a square with edge length of 64 (or the optionally specified size) around the executing player\n";
[238]20 }
21
[325]22 public override string[] GetCommands () {
23 return new[] {"listlandprotection", "llp"};
[224]24 }
25
[325]26 public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) {
[224]27 try {
[230]28 if (_senderInfo.RemoteClientInfo != null) {
[326]29 if (_params.Count >= 1 && _params [0].EqualsCaseInsensitive ("nearby")) {
[230]30 _params.Add (_senderInfo.RemoteClientInfo.playerId);
31 }
[224]32 }
33
[230]34 World w = GameManager.Instance.World;
35 PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
[224]36
37 bool summaryOnly = false;
38 string steamIdFilter = string.Empty;
[325]39 Vector3i closeTo = default (Vector3i);
[224]40 bool onlyCloseToPlayer = false;
41 int closeToDistance = 32;
[273]42 bool parseableOutput = false;
[224]43
[273]44 if (_params.Contains ("parseable")) {
45 parseableOutput = true;
46 _params.Remove ("parseable");
47 }
48
[230]49 if (_params.Count == 1) {
[224]50 long tempLong;
51
[326]52 if (_params [0].EqualsCaseInsensitive ("summary")) {
[224]53 summaryOnly = true;
54 } else if (_params [0].Length == 17 && long.TryParse (_params [0], out tempLong)) {
55 steamIdFilter = _params [0];
56 } else {
[230]57 ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
[224]58 if (ci != null) {
[230]59 steamIdFilter = ci.playerId;
[224]60 } else {
[230]61 SdtdConsole.Instance.Output ("Player name or entity id \"" + _params [0] + "\" not found.");
[224]62 return;
63 }
64 }
[230]65 } else if (_params.Count >= 2) {
[326]66 if (_params [0].EqualsCaseInsensitive ("nearby")) {
[224]67 try {
[230]68 if (_params.Count == 3) {
[325]69 if (!int.TryParse (_params [1], out closeToDistance)) {
[273]70 SdtdConsole.Instance.Output ("Given length is not an integer!");
71 return;
[224]72 }
[325]73
[273]74 closeToDistance /= 2;
[224]75 }
[325]76
[230]77 ClientInfo ci = ConsoleHelper.ParseParamSteamIdOnline (_params [_params.Count - 1]);
78 EntityPlayer ep = w.Players.dict [ci.entityId];
[224]79 closeTo = new Vector3i (ep.GetPosition ());
80 onlyCloseToPlayer = true;
81 } catch (Exception e) {
[230]82 SdtdConsole.Instance.Output ("Error getting current player's position");
[224]83 Log.Out ("Error in ListLandProtection.Run: " + e);
[273]84 return;
[224]85 }
86 } else {
[230]87 SdtdConsole.Instance.Output ("Illegal parameter list");
[224]88 return;
89 }
90 }
91
92
[253]93 LandClaimList.OwnerFilter[] ownerFilters = null;
94 if (!string.IsNullOrEmpty (steamIdFilter)) {
[325]95 ownerFilters = new[] {LandClaimList.SteamIdFilter (steamIdFilter)};
[253]96 }
[325]97
[253]98 LandClaimList.PositionFilter[] posFilters = null;
99 if (onlyCloseToPlayer) {
[325]100 posFilters = new[] {LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance)};
[253]101 }
[224]102
[325]103 Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (ownerFilters, posFilters);
[253]104
[325]105 foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) {
106 SdtdConsole.Instance.Output (string.Format (
[253]107 "Player \"{0} ({1})\" owns {4} keystones (protected: {2}, current hardness multiplier: {3})",
108 kvp.Key.Name,
109 kvp.Key.SteamID,
110 kvp.Key.LandProtectionActive,
111 kvp.Key.LandProtectionMultiplier,
112 kvp.Value.Count));
113 if (!summaryOnly) {
114 foreach (Vector3i v in kvp.Value) {
[273]115 if (parseableOutput) {
[325]116 SdtdConsole.Instance.Output ("LandProtectionOf: id=" + kvp.Key.SteamID +
117 ", playerName=" + kvp.Key.Name + ", location=" + v);
[273]118 } else {
[325]119 SdtdConsole.Instance.Output (" (" + v + ")");
[273]120 }
[224]121 }
122 }
123 }
124
[326]125 if (string.IsNullOrEmpty (steamIdFilter)) {
[253]126 SdtdConsole.Instance.Output ("Total of " + ppl.m_lpBlockMap.Count + " keystones in the game");
[325]127 }
[224]128 } catch (Exception e) {
129 Log.Out ("Error in ListLandProtection.Run: " + e);
130 }
131 }
132 }
[325]133}
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