1 | using System; |
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2 | using System.Collections.Generic; |
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3 | using System.Net; |
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4 | using System.Threading; |
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5 | |
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6 | using UnityEngine; |
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7 | |
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8 | namespace AllocsFixes.NetConnections.Servers.Web.Handlers |
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9 | { |
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10 | public class ItemIconHandler : PathHandler { |
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11 | private static ItemIconHandler instance = null; |
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12 | public static ItemIconHandler Instance { |
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13 | get { return instance; } |
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14 | } |
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15 | |
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16 | private string staticPart; |
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17 | private bool logMissingFiles; |
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18 | private Dictionary<string, byte[]> icons = new Dictionary<string, byte[]> (); |
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19 | private bool loaded = false; |
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20 | |
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21 | public ItemIconHandler (string staticPart, bool logMissingFiles, string moduleName = null) : base(moduleName) { |
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22 | this.staticPart = staticPart; |
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23 | this.logMissingFiles = logMissingFiles; |
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24 | ItemIconHandler.instance = this; |
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25 | } |
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26 | |
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27 | public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, WebConnection user, int permissionLevel) { |
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28 | if (!loaded) { |
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29 | resp.StatusCode = (int)HttpStatusCode.InternalServerError; |
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30 | Log.Out ("Web:IconHandler: Icons not loaded"); |
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31 | return; |
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32 | } |
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33 | |
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34 | string requestFileName = req.Url.AbsolutePath.Remove (0, staticPart.Length); |
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35 | requestFileName = requestFileName.Remove (requestFileName.LastIndexOf ('.')); |
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36 | |
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37 | if (icons.ContainsKey (requestFileName) && req.Url.AbsolutePath.ToLower ().EndsWith (".png")) { |
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38 | resp.ContentType = MimeType.GetMimeType (".png"); |
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39 | |
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40 | byte[] itemIconData = icons [requestFileName]; |
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41 | |
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42 | resp.ContentLength64 = itemIconData.Length; |
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43 | resp.OutputStream.Write (itemIconData, 0, itemIconData.Length); |
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44 | } else { |
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45 | resp.StatusCode = (int)HttpStatusCode.NotFound; |
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46 | if (logMissingFiles) { |
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47 | Log.Out ("Web:IconHandler:FileNotFound: \"" + req.Url.AbsolutePath + "\" "); |
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48 | } |
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49 | return; |
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50 | } |
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51 | } |
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52 | |
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53 | public bool LoadIcons () { |
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54 | lock (icons) { |
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55 | if (loaded) { |
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56 | return true; |
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57 | } |
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58 | |
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59 | MicroStopwatch microStopwatch = new MicroStopwatch (); |
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60 | |
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61 | GameObject atlasObj = GameObject.Find ("/NGUI Root (2D)/ItemIconAtlas"); |
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62 | if (atlasObj == null) { |
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63 | Log.Error ("Web:IconHandler: Atlas object not found"); |
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64 | loaded = true; |
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65 | return false; |
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66 | } |
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67 | DynamicUIAtlas atlas = atlasObj.GetComponent<DynamicUIAtlas> (); |
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68 | if (atlas == null) { |
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69 | Log.Error ("Web:IconHandler: Atlas component not found"); |
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70 | loaded = true; |
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71 | return false; |
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72 | } |
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73 | |
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74 | string textureResourceName = atlas.PrebakedAtlas; |
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75 | List<UISpriteData> sprites; |
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76 | int elementWidth, elementHeight; |
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77 | Texture2D atlasTex; |
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78 | |
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79 | if (!DynamicUIAtlasTools.ReadPrebakedAtlasDescriptor (textureResourceName, out sprites, out elementWidth, out elementHeight)) { |
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80 | SdtdConsole.Instance.Output ("Web:IconHandler: Could not read dynamic atlas descriptor"); |
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81 | return false; |
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82 | } |
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83 | |
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84 | if (!DynamicUIAtlasTools.ReadPrebakedAtlasTexture (textureResourceName, out atlasTex)) { |
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85 | SdtdConsole.Instance.Output ("Web:IconHandler: Could not read dynamic atlas texture"); |
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86 | return false; |
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87 | } |
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88 | |
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89 | Dictionary<string, List<Color>> tintedIcons = new Dictionary<string, List<Color>> (); |
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90 | foreach (ItemClass ic in ItemClass.list) { |
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91 | if (ic != null) { |
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92 | Color tintColor = ic.GetIconTint (); |
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93 | if (tintColor != Color.white) { |
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94 | string name = ic.GetIconName (); |
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95 | if (!tintedIcons.ContainsKey (name)) { |
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96 | tintedIcons.Add (name, new List<Color> ()); |
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97 | } |
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98 | List<Color> list = tintedIcons [name]; |
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99 | list.Add (tintColor); |
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100 | } |
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101 | } |
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102 | } |
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103 | |
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104 | foreach (UISpriteData data in sprites) { |
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105 | string name = data.name; |
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106 | Texture2D tex = new Texture2D (data.width, data.height, TextureFormat.ARGB32, false); |
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107 | tex.SetPixels (atlasTex.GetPixels (data.x, atlasTex.height - data.height - data.y, data.width, data.height)); |
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108 | |
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109 | icons.Add (name + "__FFFFFF", tex.EncodeToPNG ()); |
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110 | |
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111 | if (tintedIcons.ContainsKey (name)) { |
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112 | foreach (Color c in tintedIcons [name]) { |
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113 | string tintedName = name + "__" + AllocsUtils.ColorToHex (c); |
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114 | if (!icons.ContainsKey (tintedName)) { |
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115 | Texture2D tintedTex = new Texture2D (data.width, data.height, TextureFormat.ARGB32, false); |
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116 | |
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117 | for (int x = 0; x < data.width; x++) { |
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118 | for (int y = 0; y < data.height; y++) { |
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119 | tintedTex.SetPixel (x, y, tex.GetPixel (x, y) * c); |
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120 | } |
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121 | } |
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122 | |
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123 | icons.Add (tintedName, tintedTex.EncodeToPNG ()); |
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124 | |
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125 | UnityEngine.Object.Destroy (tintedTex); |
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126 | } |
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127 | } |
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128 | } |
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129 | |
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130 | UnityEngine.Object.Destroy (tex); |
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131 | } |
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132 | |
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133 | Resources.UnloadAsset(atlasTex); |
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134 | |
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135 | loaded = true; |
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136 | Log.Out ("Web:IconHandler: Icons loaded - {0} ms", microStopwatch.ElapsedMilliseconds); |
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137 | |
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138 | return true; |
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139 | } |
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140 | } |
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141 | } |
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142 | } |
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143 | |
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