Ignore:
Timestamp:
Aug 29, 2014, 4:18:16 PM (10 years ago)
Author:
alloc
Message:

Fixes: Fixed #49

File:
1 edited

Legend:

Unmodified
Added
Removed
  • binary-improvements/7dtd-server-fixes/src/MapRendering/MapRenderBlockBuffer.cs

    r130 r142  
    3737                                Directory.CreateDirectory (folder);
    3838                                if (!fileName.Equals (currentBlockMap)) {
    39                                         if (currentBlockMap.Length > 0)
    40                                                 saveTextureToFile (currentBlockMap);
     39                                        SaveBlock();
    4140                                        loadTextureFromFile (fileName);
    4241                                }
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