- Timestamp:
- Sep 3, 2014, 12:04:42 PM (10 years ago)
- File:
-
- 1 edited
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binary-improvements/7dtd-server-fixes/src/PersistentData/Players.cs
r146 r156 35 35 } 36 36 37 public Player GetPlayerByClientId (int _clientid) 38 { 39 foreach (Player p in players.Values) { 40 if (p.ClientInfo.clientId == _clientid) { 41 return p; 42 } 43 } 44 return null; 45 } 46 37 47 public string GetSteamID (string _nameOrId, bool _ignoreColorCodes) 38 48 {
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