- Timestamp:
- Sep 3, 2014, 2:35:10 PM (10 years ago)
- File:
-
- 1 edited
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binary-improvements/7dtd-server-fixes/src/PersistentData/Players.cs
r156 r159 38 38 { 39 39 foreach (Player p in players.Values) { 40 if (p.ClientInfo .clientId == _clientid) {40 if (p.ClientInfo != null && p.ClientInfo.clientId == _clientid) { 41 41 return p; 42 42 }
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