- Timestamp:
- Sep 12, 2014, 11:14:11 AM (10 years ago)
- File:
-
- 1 edited
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binary-improvements/7dtd-server-fixes/src/MapRendering/MapRenderBlockBuffer.cs
r168 r189 37 37 { 38 38 bool res = false; 39 Monitor.Enter (blockMap); 40 try { 39 lock (blockMap) { 41 40 string folder = Constants.MAP_DIRECTORY + "/" + (zoomLevel) + "/" + block.x; 42 41 string fileName = folder + "/" + block.y + ".png"; … … 48 47 } 49 48 currentBlockMap = fileName; 50 } finally {51 Monitor.Exit (blockMap);52 49 } 53 50 return res;
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