- Timestamp:
- Sep 5, 2014, 4:03:00 PM (10 years ago)
- File:
-
- 1 edited
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- Unmodified
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binary-improvements/7dtd-server-fixes/src/MapRendering/MapRenderBlockBuffer.cs
r143 r168 17 17 { 18 18 zoomLevel = level; 19 } 20 21 public void ResetBlock () 22 { 23 currentBlockMap = string.Empty; 19 24 } 20 25 … … 39 44 if (!fileName.Equals (currentBlockMap)) { 40 45 res = true; 41 SaveBlock ();46 SaveBlock (); 42 47 loadTextureFromFile (fileName); 43 48 }
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