- Timestamp:
- May 11, 2016, 8:54:19 PM (9 years ago)
- File:
-
- 1 edited
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binary-improvements/7dtd-server-fixes/src/PersistentData/PersistentContainer.cs
r238 r273 10 10 { 11 11 private Players players; 12 [OptionalField] 13 private Attributes attributes; 12 14 13 15 public Players Players { … … 16 18 players = new Players (); 17 19 return players; 20 } 21 } 22 23 public Attributes Attributes 24 { 25 get { 26 if (attributes == null) { 27 attributes = new Attributes(); 28 } 29 return attributes; 18 30 } 19 31 }
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