Ignore:
Timestamp:
Oct 26, 2016, 11:37:58 AM (8 years ago)
Author:
alloc
Message:

Fixes

File:
1 edited

Legend:

Unmodified
Added
Removed
  • binary-improvements/AllocsCommands/Commands/ShowInventory.cs

    r273 r297  
    6767                                        SdtdConsole.Instance.Output ("Equipment of player " + p.Name + ":");
    6868                                PrintEquipment (inv.equipment, p.EntityID, "equipment", tag);
     69
     70                                if (tag != null)                {
     71                                        SdtdConsole.Instance.Output ("tracker_item id=" + p.EntityID + ", tag=" + tag + ", SHOWINVENTORY DONE");
     72                                }
    6973
    7074                        } catch (Exception e) {
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