- Timestamp:
- Jan 27, 2023, 7:28:00 PM (22 months ago)
- File:
-
- 1 edited
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- Unmodified
- Added
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binary-improvements2/7dtd-server-fixes/src/PersistentData/Inventory.cs
r351 r402 67 67 68 68 if (_count > maxAllowed) { 69 Log.Out ("Player with ID " + _playerId + " has stack for \"" + name + "\" greater than allowed (" + 70 _count + " > " + maxAllowed + ")"); 69 Log.Out ($"Player with ID {_playerId} has stack for \"{name}\" greater than allowed ({_count} > {maxAllowed})"); 71 70 } 72 71 … … 80 79 item.icon = itemClass.GetIconName (); 81 80 82 item.iconcolor = AllocsUtils.ColorToHex (itemClass.GetIconTint ());81 item.iconcolor = itemClass.GetIconTint ().ToHexCode (); 83 82 84 83 return item;
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