source: binary-improvements/7dtd-server-fixes/src/PersistentData/PersistentContainer.cs@ 490

Last change on this file since 490 was 455, checked in by alloc, 16 months ago

25_30_44

  • Got rid (mostly) of custom JSON serialization
  • Some code cleanup
File size: 1.6 KB
RevLine 
[142]1using System;
2using System.IO;
3using System.Runtime.Serialization;
4using System.Runtime.Serialization.Formatters.Binary;
5
[325]6namespace AllocsFixes.PersistentData {
[143]7 [Serializable]
[325]8 public class PersistentContainer {
[448]9 private const string persistentDataFileName = "/AllocsPersistentData.bin";
10
[144]11 private Players players;
[325]12 [OptionalField] private Attributes attributes;
[144]13
[455]14 public Players Players => players ??= new Players ();
[325]15
[455]16 public Attributes Attributes => attributes ??= new Attributes ();
[144]17
[142]18 private static PersistentContainer instance;
19
[455]20 public static PersistentContainer Instance => instance ??= new PersistentContainer ();
[325]21
22 private PersistentContainer () {
[142]23 }
[448]24
[325]25 public void Save () {
[448]26 lock (fileLockObject) {
[455]27 using Stream stream = File.Open ($"{GameIO.GetSaveGameDir ()}{persistentDataFileName}", FileMode.Create);
[448]28 BinaryFormatter bFormatter = new BinaryFormatter ();
29 bFormatter.Serialize (stream, this);
30 }
[142]31 }
32
[325]33 public static bool Load () {
[455]34 var filePath = $"{GameIO.GetSaveGameDir ()}{persistentDataFileName}";
35
36 if (!File.Exists (filePath)) {
[326]37 return false;
[146]38 }
[325]39
[326]40 try {
41 PersistentContainer obj;
[448]42 lock (fileLockObject) {
[455]43 using Stream stream = File.Open (filePath, FileMode.Open);
[448]44 BinaryFormatter bFormatter = new BinaryFormatter ();
45 obj = (PersistentContainer)bFormatter.Deserialize (stream);
46 }
47
[326]48 instance = obj;
49 return true;
50 } catch (Exception e) {
51 Log.Error ("Exception in PersistentContainer.Load");
52 Log.Exception (e);
53 }
54
[146]55 return false;
[142]56 }
[448]57
58 private static readonly object fileLockObject = new();
[142]59 }
[325]60}
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