[144] | 1 | using System;
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| 2 | using System.Runtime.Serialization;
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| 3 | using UnityEngine;
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| 4 |
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| 5 | namespace AllocsFixes.PersistentData
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| 6 | {
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| 7 | [Serializable]
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| 8 | public class Player
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| 9 | {
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| 10 | private readonly string steamId;
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| 11 | private int entityId;
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| 12 | private string name;
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| 13 | private string ip;
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| 14 | private long totalPlayTime;
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[146] | 15 | [OptionalField]
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| 16 | private DateTime
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| 17 | lastOnline;
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[144] | 18 | private Inventory inventory;
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[154] | 19 | [OptionalField]
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| 20 | private int
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| 21 | lastPositionX, lastPositionY, lastPositionZ;
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[279] | 22 | [OptionalField][Obsolete("experience no longer available, use level and expToNextLevel instead")]
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[233] | 23 | private uint experience;
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[273] | 24 | [OptionalField]
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| 25 | private bool chatMuted;
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| 26 | [OptionalField]
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| 27 | private int maxChatLength;
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[276] | 28 | [OptionalField]
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| 29 | private uint expToNextLevel;
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| 30 | [OptionalField]
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| 31 | private int level;
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| 32 |
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[144] | 33 | [NonSerialized]
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| 34 | private ClientInfo
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| 35 | clientInfo;
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| 36 |
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| 37 | public string SteamID {
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| 38 | get { return steamId; }
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| 39 | }
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| 40 |
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| 41 | public int EntityID {
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| 42 | get { return entityId; }
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| 43 | }
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| 44 |
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| 45 | public string Name {
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[161] | 46 | get { return name == null ? string.Empty : name; }
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[144] | 47 | }
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| 48 |
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| 49 | public string IP {
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[161] | 50 | get { return ip == null ? string.Empty : ip; }
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[144] | 51 | }
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| 52 |
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| 53 | public Inventory Inventory {
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| 54 | get {
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| 55 | if (inventory == null)
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| 56 | inventory = new Inventory ();
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| 57 | return inventory;
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| 58 | }
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| 59 | }
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| 60 |
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| 61 | public bool IsOnline {
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| 62 | get { return clientInfo != null; }
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| 63 | }
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| 64 |
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| 65 | public ClientInfo ClientInfo {
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| 66 | get { return clientInfo; }
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| 67 | }
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| 68 |
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| 69 | public EntityPlayer Entity {
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| 70 | get {
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| 71 | if (IsOnline) {
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[230] | 72 | return GameManager.Instance.World.Players.dict [clientInfo.entityId];
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[144] | 73 | } else {
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| 74 | return null;
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| 75 | }
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| 76 | }
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| 77 | }
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| 78 |
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| 79 | public long TotalPlayTime {
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| 80 | get {
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| 81 | if (IsOnline) {
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| 82 | return totalPlayTime + (long)(Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad);
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| 83 | } else {
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| 84 | return totalPlayTime;
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| 85 | }
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| 86 | }
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| 87 | }
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| 88 |
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[146] | 89 | public DateTime LastOnline {
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| 90 | get {
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| 91 | if (IsOnline)
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| 92 | return DateTime.Now;
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| 93 | else
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| 94 | return lastOnline;
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| 95 | }
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| 96 | }
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| 97 |
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[154] | 98 | public Vector3i LastPosition {
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| 99 | get {
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| 100 | if (IsOnline)
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| 101 | return new Vector3i (Entity.GetPosition ());
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| 102 | else
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| 103 | return new Vector3i (lastPositionX, lastPositionY, lastPositionZ);
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| 104 | }
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| 105 | }
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| 106 |
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[253] | 107 | public bool LandProtectionActive {
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| 108 | get {
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| 109 | return GameManager.Instance.World.IsLandProtectionValidForPlayer (GameManager.Instance.GetPersistentPlayerList ().GetPlayerData (SteamID));
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| 110 | }
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| 111 | }
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| 112 |
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| 113 | public float LandProtectionMultiplier {
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| 114 | get {
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| 115 | return GameManager.Instance.World.GetLandProtectionHardnessModifierForPlayer (GameManager.Instance.GetPersistentPlayerList ().GetPlayerData (SteamID));
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| 116 | }
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| 117 | }
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| 118 |
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[276] | 119 |
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[279] | 120 | [Obsolete("Experience no longer available, use Level instead")]
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[233] | 121 | public uint Experience {
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| 122 | get {
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[276] | 123 | return 0;
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[233] | 124 | }
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| 125 | }
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| 126 |
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| 127 | public float Level {
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| 128 | get {
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[276] | 129 | float expForNextLevel = (int)Math.Min ((Progression.BaseExpToLevel * Mathf.Pow (Progression.ExpMultiplier, level + 1)), int.MaxValue);
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| 130 | float fLevel = level + 1f - ((float)expToNextLevel / expForNextLevel);
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| 131 | return fLevel;
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[233] | 132 | }
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| 133 | }
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| 134 |
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[273] | 135 | public bool IsChatMuted{
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| 136 | get {
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| 137 | return chatMuted;
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| 138 | }
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| 139 | set {
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| 140 | chatMuted = value;
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| 141 | }
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| 142 | }
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| 143 |
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| 144 | public int MaxChatLength {
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| 145 | get {
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| 146 | if (maxChatLength == 0 ) {
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| 147 | maxChatLength = 255;
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| 148 | }
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| 149 | return maxChatLength;
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| 150 | }
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| 151 | set {
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| 152 | maxChatLength = value;
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| 153 | }
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| 154 | }
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| 155 |
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[144] | 156 | public void SetOffline ()
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| 157 | {
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[161] | 158 | if (clientInfo != null) {
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| 159 | Log.Out ("Player set to offline: " + steamId);
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| 160 | lastOnline = DateTime.Now;
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[198] | 161 | try {
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| 162 | Vector3i lastPos = new Vector3i (Entity.GetPosition ());
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| 163 | lastPositionX = lastPos.x;
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| 164 | lastPositionY = lastPos.y;
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| 165 | lastPositionZ = lastPos.z;
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| 166 | totalPlayTime += (long)(Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad);
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| 167 | } catch (NullReferenceException) {
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| 168 | Log.Out ("Entity not available. Something seems to be wrong here...");
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| 169 | }
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[161] | 170 | clientInfo = null;
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| 171 | }
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[144] | 172 | }
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| 173 |
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| 174 | public void SetOnline (ClientInfo ci)
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| 175 | {
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| 176 | Log.Out ("Player set to online: " + steamId);
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| 177 | clientInfo = ci;
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[230] | 178 | entityId = ci.entityId;
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| 179 | name = ci.playerName;
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[228] | 180 | ip = ci.ip;
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[238] | 181 | lastOnline = DateTime.Now;
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[144] | 182 | }
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| 183 |
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[233] | 184 | public void Update (PlayerDataFile _pdf) {
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[276] | 185 | experience = 0;
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| 186 | expToNextLevel = _pdf.experience;
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| 187 | level = _pdf.level;
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[233] | 188 | inventory.Update (_pdf);
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| 189 | }
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| 190 |
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[144] | 191 | public Player (string steamId)
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| 192 | {
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| 193 | this.steamId = steamId;
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| 194 | this.inventory = new Inventory ();
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| 195 | }
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| 196 |
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| 197 |
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| 198 | }
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| 199 | }
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