[144] | 1 | using System;
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| 2 | using System.Runtime.Serialization;
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| 3 | using UnityEngine;
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| 4 |
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| 5 | namespace AllocsFixes.PersistentData
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| 6 | {
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| 7 | [Serializable]
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| 8 | public class Player
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| 9 | {
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| 10 | private readonly string steamId;
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| 11 | private int entityId;
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| 12 | private string name;
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| 13 | private string ip;
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| 14 | private long totalPlayTime;
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[146] | 15 | [OptionalField]
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| 16 | private DateTime
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| 17 | lastOnline;
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[144] | 18 | private Inventory inventory;
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[154] | 19 | [OptionalField]
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| 20 | private int
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| 21 | lastPositionX, lastPositionY, lastPositionZ;
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[279] | 22 | [OptionalField][Obsolete("experience no longer available, use level and expToNextLevel instead")]
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[233] | 23 | private uint experience;
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[273] | 24 | [OptionalField]
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| 25 | private bool chatMuted;
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| 26 | [OptionalField]
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| 27 | private int maxChatLength;
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[276] | 28 | [OptionalField]
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[287] | 29 | private string chatColor;
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| 30 | [OptionalField]
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| 31 | private bool chatName;
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| 32 | [OptionalField]
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[276] | 33 | private uint expToNextLevel;
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| 34 | [OptionalField]
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| 35 | private int level;
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| 36 |
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[144] | 37 | [NonSerialized]
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| 38 | private ClientInfo
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| 39 | clientInfo;
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| 40 |
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| 41 | public string SteamID {
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| 42 | get { return steamId; }
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| 43 | }
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| 44 |
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| 45 | public int EntityID {
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| 46 | get { return entityId; }
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| 47 | }
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| 48 |
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| 49 | public string Name {
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[161] | 50 | get { return name == null ? string.Empty : name; }
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[144] | 51 | }
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| 52 |
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| 53 | public string IP {
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[161] | 54 | get { return ip == null ? string.Empty : ip; }
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[144] | 55 | }
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| 56 |
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| 57 | public Inventory Inventory {
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| 58 | get {
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| 59 | if (inventory == null)
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| 60 | inventory = new Inventory ();
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| 61 | return inventory;
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| 62 | }
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| 63 | }
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| 64 |
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| 65 | public bool IsOnline {
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| 66 | get { return clientInfo != null; }
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| 67 | }
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| 68 |
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| 69 | public ClientInfo ClientInfo {
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| 70 | get { return clientInfo; }
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| 71 | }
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| 72 |
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| 73 | public EntityPlayer Entity {
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| 74 | get {
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| 75 | if (IsOnline) {
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[230] | 76 | return GameManager.Instance.World.Players.dict [clientInfo.entityId];
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[144] | 77 | } else {
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| 78 | return null;
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| 79 | }
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| 80 | }
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| 81 | }
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| 82 |
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| 83 | public long TotalPlayTime {
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| 84 | get {
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| 85 | if (IsOnline) {
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| 86 | return totalPlayTime + (long)(Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad);
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| 87 | } else {
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| 88 | return totalPlayTime;
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| 89 | }
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| 90 | }
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| 91 | }
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| 92 |
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[146] | 93 | public DateTime LastOnline {
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| 94 | get {
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| 95 | if (IsOnline)
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| 96 | return DateTime.Now;
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| 97 | else
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| 98 | return lastOnline;
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| 99 | }
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| 100 | }
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| 101 |
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[154] | 102 | public Vector3i LastPosition {
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| 103 | get {
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| 104 | if (IsOnline)
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| 105 | return new Vector3i (Entity.GetPosition ());
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| 106 | else
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| 107 | return new Vector3i (lastPositionX, lastPositionY, lastPositionZ);
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| 108 | }
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| 109 | }
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| 110 |
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[253] | 111 | public bool LandProtectionActive {
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| 112 | get {
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| 113 | return GameManager.Instance.World.IsLandProtectionValidForPlayer (GameManager.Instance.GetPersistentPlayerList ().GetPlayerData (SteamID));
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| 114 | }
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| 115 | }
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| 116 |
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| 117 | public float LandProtectionMultiplier {
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| 118 | get {
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| 119 | return GameManager.Instance.World.GetLandProtectionHardnessModifierForPlayer (GameManager.Instance.GetPersistentPlayerList ().GetPlayerData (SteamID));
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| 120 | }
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| 121 | }
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| 122 |
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[276] | 123 |
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[279] | 124 | [Obsolete("Experience no longer available, use Level instead")]
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[233] | 125 | public uint Experience {
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| 126 | get {
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[276] | 127 | return 0;
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[233] | 128 | }
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| 129 | }
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| 130 |
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| 131 | public float Level {
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| 132 | get {
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[276] | 133 | float expForNextLevel = (int)Math.Min ((Progression.BaseExpToLevel * Mathf.Pow (Progression.ExpMultiplier, level + 1)), int.MaxValue);
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| 134 | float fLevel = level + 1f - ((float)expToNextLevel / expForNextLevel);
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| 135 | return fLevel;
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[233] | 136 | }
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| 137 | }
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| 138 |
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[273] | 139 | public bool IsChatMuted{
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| 140 | get {
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| 141 | return chatMuted;
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| 142 | }
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| 143 | set {
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| 144 | chatMuted = value;
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| 145 | }
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| 146 | }
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| 147 |
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| 148 | public int MaxChatLength {
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| 149 | get {
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| 150 | if (maxChatLength == 0 ) {
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| 151 | maxChatLength = 255;
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| 152 | }
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| 153 | return maxChatLength;
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| 154 | }
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| 155 | set {
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| 156 | maxChatLength = value;
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| 157 | }
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| 158 | }
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| 159 |
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[287] | 160 | public string ChatColor {
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| 161 | get {
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| 162 | if (chatColor == null || chatColor == "") {
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| 163 | chatColor = "";
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| 164 | }
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| 165 | return chatColor;
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| 166 | }
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| 167 |
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| 168 | set {
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| 169 | chatColor = value;
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| 170 | }
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| 171 | }
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| 172 |
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| 173 | public bool ChatName {
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| 174 | get {
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| 175 | return chatName;
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| 176 | }
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| 177 |
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| 178 | set {
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| 179 | chatName = value;
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| 180 | }
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| 181 | }
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| 182 |
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[144] | 183 | public void SetOffline ()
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| 184 | {
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[161] | 185 | if (clientInfo != null) {
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| 186 | Log.Out ("Player set to offline: " + steamId);
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| 187 | lastOnline = DateTime.Now;
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[198] | 188 | try {
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| 189 | Vector3i lastPos = new Vector3i (Entity.GetPosition ());
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| 190 | lastPositionX = lastPos.x;
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| 191 | lastPositionY = lastPos.y;
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| 192 | lastPositionZ = lastPos.z;
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| 193 | totalPlayTime += (long)(Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad);
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| 194 | } catch (NullReferenceException) {
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| 195 | Log.Out ("Entity not available. Something seems to be wrong here...");
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| 196 | }
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[161] | 197 | clientInfo = null;
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| 198 | }
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[144] | 199 | }
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| 200 |
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| 201 | public void SetOnline (ClientInfo ci)
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| 202 | {
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| 203 | Log.Out ("Player set to online: " + steamId);
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| 204 | clientInfo = ci;
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[230] | 205 | entityId = ci.entityId;
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| 206 | name = ci.playerName;
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[228] | 207 | ip = ci.ip;
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[238] | 208 | lastOnline = DateTime.Now;
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[144] | 209 | }
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| 210 |
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[233] | 211 | public void Update (PlayerDataFile _pdf) {
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[276] | 212 | experience = 0;
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| 213 | expToNextLevel = _pdf.experience;
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| 214 | level = _pdf.level;
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[233] | 215 | inventory.Update (_pdf);
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| 216 | }
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| 217 |
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[144] | 218 | public Player (string steamId)
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| 219 | {
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| 220 | this.steamId = steamId;
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| 221 | this.inventory = new Inventory ();
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| 222 | }
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| 223 |
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| 224 |
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| 225 | }
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| 226 | }
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