- Timestamp:
- Apr 2, 2015, 9:16:34 PM (10 years ago)
- File:
-
- 1 edited
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binary-improvements/7dtd-server-fixes/src/PlayerDataStuff.cs
r144 r224 14 14 string steamId = CommonMappingFunctions.GetSteamID(ci); 15 15 PersistentContainer.Instance.Players[steamId].Inventory.Update(_playerDataFile); 16 Mods.CallSavePlayerData (_clientId, _playerDataFile); 16 17 } catch (Exception e) { 17 18 Log.Out ("Error in GM_SavePlayerData: " + e);
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