Changeset 232
- Timestamp:
- Apr 20, 2015, 7:21:24 PM (10 years ago)
- Location:
- binary-improvements
- Files:
-
- 9 edited
Legend:
- Unmodified
- Added
- Removed
-
binary-improvements/7dtd-server-fixes/src/API.cs
r230 r232 14 14 15 15 public override void SavePlayerData (int _clientId, PlayerDataFile _playerDataFile) { 16 PlayerDataStuff.GM_SavePlayerData (_clientId, _playerDataFile); 16 17 } 17 18 -
binary-improvements/7dtd-server-fixes/src/AssemblyInfo.cs
r230 r232 18 18 // and "{Major}.{Minor}.{Build}.*" will update just the revision. 19 19 20 [assembly: AssemblyVersion("0.11 3.*")]20 [assembly: AssemblyVersion("0.11.3.0")] 21 21 22 22 // The following attributes are used to specify the signing key for the assembly, -
binary-improvements/7dtd-server-fixes/src/PersistentData/Inventory.cs
r224 r232 33 33 int count = sourceFields [i].count; 34 34 int maxAllowed = ItemBase.list [sourceFields [i].itemValue.type].Stacknumber.Value; 35 string name = getInvFieldName (sourceFields [i]);35 string name = ItemBase.list [sourceFields [i].itemValue.type].GetItemName (); 36 36 37 37 if (count > maxAllowed) … … 45 45 } 46 46 47 private string getInvFieldName (InventoryField item)48 {49 ItemBase iBase = ItemBase.list [item.itemValue.type];50 return iBase.GetItemName ();51 }52 53 47 54 48 } -
binary-improvements/7dtd-server-fixes/src/PlayerDataStuff.cs
r230 r232 8 8 { 9 9 10 public static void GM_SavePlayerData ( GameManager manager,int _clientId, PlayerDataFile _playerDataFile)10 public static void GM_SavePlayerData (int _clientId, PlayerDataFile _playerDataFile) 11 11 { 12 12 try { -
binary-improvements/7dtd-server-fixes/src/StateManager.cs
r230 r232 9 9 { 10 10 try { 11 Log.Out ("[7dtd-server-fixes by Alloc] Version: " + Assembly.GetExecutingAssembly ().GetName ().Version);12 13 11 ItemList.Instance.Init (); 14 12 -
binary-improvements/AllocsCommands/AssemblyInfo.cs
r224 r232 18 18 // and "{Major}.{Minor}.{Build}.*" will update just the revision. 19 19 20 [assembly: AssemblyVersion(" 1.0.*")]20 [assembly: AssemblyVersion("0.0.0.0")] 21 21 22 22 // The following attributes are used to specify the signing key for the assembly, -
binary-improvements/MapRendering/AssemblyInfo.cs
r224 r232 18 18 // and "{Major}.{Minor}.{Build}.*" will update just the revision. 19 19 20 [assembly: AssemblyVersion(" 1.0.*")]20 [assembly: AssemblyVersion("0.0.0.0")] 21 21 22 22 // The following attributes are used to specify the signing key for the assembly, -
binary-improvements/bundle_creation/makefile
r230 r232 26 26 SERVERFIXES: 27 27 @echo Copying server fixes... 28 @rm 7DaysToDie_Data -R 29 @rm Mods -R 28 @rm 7DaysToDie_Data -Rf 29 @rm Mods -Rf 30 30 @mkdir -p 7DaysToDie_Data/Managed 31 31 @cp ../7dtd-binaries/Assembly-CSharp.dll 7DaysToDie_Data/Managed/Assembly-CSharp.dll -
binary-improvements/server-fixes.userprefs
r230 r232 1 1 <Properties> 2 2 <MonoDevelop.Ide.Workspace ActiveConfiguration="Release_Version" /> 3 <MonoDevelop.Ide.Workbench ActiveDocument=" MapRendering/Web/Web.cs">3 <MonoDevelop.Ide.Workbench ActiveDocument="7dtd-server-fixes/src/PersistentData/Inventory.cs"> 4 4 <Files> 5 <File FileName="MapRendering/MapRendering/MapRendering.cs" Line="34" Column="26" /> 6 <File FileName="MapRendering/ModInfo.xml" Line="4" Column="52" /> 7 <File FileName="MapRendering/API.cs" Line="18" Column="1" /> 8 <File FileName="MapRendering/Web/Web.cs" Line="63" Column="1" /> 5 <File FileName="MapRendering/Web/MimeType.cs" Line="28" Column="54" /> 6 <File FileName="7dtd-server-fixes/src/PersistentData/InvItem.cs" Line="11" Column="3" /> 7 <File FileName="7dtd-server-fixes/src/PersistentData/Inventory.cs" Line="36" Column="7" /> 8 <File FileName="7dtd-server-fixes/src/PersistentData/PersistentContainer.cs" Line="38" Column="52" /> 9 <File FileName="AllocsCommands/Commands/ShowInventory.cs" Line="27" Column="60" /> 10 <File FileName="7dtd-server-fixes/src/PersistentData/Players.cs" Line="56" Column="3" /> 11 <File FileName="7dtd-server-fixes/src/PlayerDataStuff.cs" Line="14" Column="68" /> 9 12 </Files> 10 13 <Pads>
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