- Timestamp:
- Apr 20, 2015, 7:21:24 PM (10 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
binary-improvements/7dtd-server-fixes/src/PlayerDataStuff.cs
r230 r232 8 8 { 9 9 10 public static void GM_SavePlayerData ( GameManager manager,int _clientId, PlayerDataFile _playerDataFile)10 public static void GM_SavePlayerData (int _clientId, PlayerDataFile _playerDataFile) 11 11 { 12 12 try {
Note:
See TracChangeset
for help on using the changeset viewer.