Last change
on this file since 416 was 369, checked in by alloc, 3 years ago |
Preparations for A20 release
Changes usage of "SteamID" to "UserID" in console commands
Also changes a bunch of the WebAPI stuff to show / use UserIDs
|
File size:
1.6 KB
|
Rev | Line | |
---|
[142] | 1 | using System;
|
---|
| 2 | using System.IO;
|
---|
| 3 | using System.Runtime.Serialization;
|
---|
| 4 | using System.Runtime.Serialization.Formatters.Binary;
|
---|
| 5 |
|
---|
[325] | 6 | namespace AllocsFixes.PersistentData {
|
---|
[143] | 7 | [Serializable]
|
---|
[325] | 8 | public class PersistentContainer {
|
---|
[144] | 9 | private Players players;
|
---|
[325] | 10 | [OptionalField] private Attributes attributes;
|
---|
[144] | 11 |
|
---|
| 12 | public Players Players {
|
---|
| 13 | get {
|
---|
[325] | 14 | if (players == null) {
|
---|
[144] | 15 | players = new Players ();
|
---|
[325] | 16 | }
|
---|
| 17 |
|
---|
[144] | 18 | return players;
|
---|
| 19 | }
|
---|
| 20 | }
|
---|
| 21 |
|
---|
[325] | 22 | public Attributes Attributes {
|
---|
[273] | 23 | get {
|
---|
| 24 | if (attributes == null) {
|
---|
[325] | 25 | attributes = new Attributes ();
|
---|
[273] | 26 | }
|
---|
[325] | 27 |
|
---|
[273] | 28 | return attributes;
|
---|
| 29 | }
|
---|
| 30 | }
|
---|
| 31 |
|
---|
[142] | 32 | private static PersistentContainer instance;
|
---|
| 33 |
|
---|
| 34 | public static PersistentContainer Instance {
|
---|
| 35 | get {
|
---|
| 36 | if (instance == null) {
|
---|
| 37 | instance = new PersistentContainer ();
|
---|
| 38 | }
|
---|
[325] | 39 |
|
---|
[142] | 40 | return instance;
|
---|
| 41 | }
|
---|
| 42 | }
|
---|
| 43 |
|
---|
[325] | 44 | private PersistentContainer () {
|
---|
[142] | 45 | }
|
---|
| 46 |
|
---|
[325] | 47 | public void Save () {
|
---|
[369] | 48 | Stream stream = File.Open (GameIO.GetSaveGameDir () + "/AllocsPeristentData.bin", FileMode.Create);
|
---|
[142] | 49 | BinaryFormatter bFormatter = new BinaryFormatter ();
|
---|
| 50 | bFormatter.Serialize (stream, this);
|
---|
| 51 | stream.Close ();
|
---|
| 52 | }
|
---|
| 53 |
|
---|
[325] | 54 | public static bool Load () {
|
---|
[369] | 55 | if (!File.Exists (GameIO.GetSaveGameDir () + "/AllocsPeristentData.bin")) {
|
---|
[326] | 56 | return false;
|
---|
[146] | 57 | }
|
---|
[325] | 58 |
|
---|
[326] | 59 | try {
|
---|
| 60 | PersistentContainer obj;
|
---|
[369] | 61 | Stream stream = File.Open (GameIO.GetSaveGameDir () + "/AllocsPeristentData.bin", FileMode.Open);
|
---|
[326] | 62 | BinaryFormatter bFormatter = new BinaryFormatter ();
|
---|
| 63 | obj = (PersistentContainer) bFormatter.Deserialize (stream);
|
---|
| 64 | stream.Close ();
|
---|
| 65 | instance = obj;
|
---|
| 66 | return true;
|
---|
| 67 | } catch (Exception e) {
|
---|
| 68 | Log.Error ("Exception in PersistentContainer.Load");
|
---|
| 69 | Log.Exception (e);
|
---|
| 70 | }
|
---|
| 71 |
|
---|
[146] | 72 | return false;
|
---|
[142] | 73 | }
|
---|
| 74 | }
|
---|
[325] | 75 | }
|
---|
Note:
See
TracBrowser
for help on using the repository browser.