Timeline
Dec 13, 2014:
- 12:17 AM Release Notes edited by
- (diff)
- 12:15 AM Release Notes edited by
- (diff)
- 12:15 AM Server fixes edited by
- (diff)
Dec 12, 2014:
- 10:52 PM Release Notes edited by
- (diff)
- 10:51 PM Changeset [212] by
- scripts 66/67
- 10:51 PM Ticket #86 (playerlog.sh Fix) closed by
- fixed
- 10:48 PM Ticket #88 (new bug found) updated by
- ./7DaysToDie.x86 -logfile 7DaysToDie_Data/output_log.txt …
- 10:46 PM Ticket #88 (new bug found) closed by
- invalid: This is neither related to my management scripts, nor to the server …
- 10:45 PM Ticket #88 (new bug found) created by
- Mono path[0] = '/games/users/fabrice/7dtd_1/7DaysToDie_Data/Managed' …
- 10:45 PM Release Notes edited by
- (diff)
- 10:43 PM Server fixes edited by
- (diff)
- 10:43 PM Changeset [211] by
- fixes
Dec 9, 2014:
- 3:29 PM Ticket #87 (WebApi getlandclaims) updated by
- I don't know, i restart the Server again and then it works.
- 2:35 PM Ticket #87 (WebApi getlandclaims) updated by
- So what fixed it for you?
- 11:41 AM Ticket #87 (WebApi getlandclaims) updated by
- Hmm work's now. Can be closed
- 11:32 AM Ticket #87 (WebApi getlandclaims) updated by
- I change it to 15 and receive a claimsize: 22 :)
- 11:24 AM Ticket #87 (WebApi getlandclaims) created by
- The claimsize Value is wrong. My Config: <property …
Dec 5, 2014:
- 8:36 PM Ticket #86 (playerlog.sh Fix) updated by
- Latter one is a current issue with bypassing EAC. The other one will …
- 9:32 AM Ticket #86 (playerlog.sh Fix) updated by
- And there is an other Problem where must to be solved. I have accesses …
Dec 4, 2014:
- 7:42 PM Ticket #86 (playerlog.sh Fix) created by
- Change the Nickname in players.xml after a Player change his Nickname …
Dec 3, 2014:
- 2:19 PM Download32Bit created by
- 12:25 PM Logs edited by
- (diff)
- 12:24 PM Logs edited by
- (diff)
- 12:24 PM ServerBrowserTest edited by
- (diff)
- 12:19 PM ServerBrowserTest created by
- 12:16 PM Logs edited by
- (diff)
- 12:15 PM Logs created by
Dec 1, 2014:
- 9:53 PM Changeset [210] by
- Scripts 65
- 9:32 PM Changeset [209] by
- Itemimages for 10.2
- 9:16 PM Ticket #85 (self built fixes) updated by
- The fixer is part of the solution. If you download the whole …
- 9:12 PM Ticket #82 (WebApi to Inventory) updated by
- With that amount of information I can't really give a lot of feedback. …
- 9:02 PM Release Notes edited by
- (diff)
- 9:02 PM Server fixes edited by
- (diff)
- 9:01 PM Changeset [208] by
- fixes
- 5:16 PM Ticket #82 (WebApi to Inventory) updated by
- With which program you compile it? Can i compile on Windows for Unix? …
Nov 30, 2014:
- 9:32 PM Ticket #56 (Creative Menu per User) closed by
- fixed: I can confirm that the "cm" command in 10.1 is fixed. Only the user of …
- 6:17 PM Ticket #85 (self built fixes) created by
- Hey Alloc! First: Your fixes are really great! You have done a very …
Nov 28, 2014:
- 9:50 AM Ticket #84 (missing file for webserver) updated by
- no - like i post in the initial post, no spaces - carrier return from …
Nov 27, 2014:
- 8:23 PM Ticket #84 (missing file for webserver) updated by
- Are there really blanks *in* the filenames?
- 5:05 PM Ticket #84 (missing file for webserver) updated by
- Danke! es sind schon mal min. 2 Dateien die fehlen. …
- 2:23 PM Ticket #84 (missing file for webserver) updated by
-
Status, Component changed
Thanks for the report. Will update the images package with 10.2 - 2:22 PM Ticket #84 (missing file for webserver) created by
- Web:Static:FileNotFound: "/static/itemimages/redDenimPants.png" @ …
- 11:23 AM Ticket #83 (creative menu does not work,) closed by
- fixed: As you gave the keyword "z" I assume you try to open it by pressing …
- 9:16 AM Ticket #83 (creative menu does not work,) created by
- well, cm commend says, that creative menu on\off, but it does not have …
Nov 26, 2014:
- 6:36 PM Server fixes edited by
- (diff)
- 6:30 PM Ticket #82 (WebApi to Inventory) updated by
-
Priority, Component changed
Changing a clients inventory directly is not supported right now as … - 6:28 PM Ticket #80 (New Command: Ban by IP) updated by
- Currently the game does not support banning the owner id but I think …
- 2:01 PM Ticket #82 (WebApi to Inventory) created by
- It would be nice, to give Items directly to the Inventory. Like a …
- 7:39 AM Ticket #80 (New Command: Ban by IP) updated by
- Hey Alloc, Just tested this tonight with someone on my server. When …
Nov 25, 2014:
- 9:27 PM Release Notes edited by
- (diff)
- 8:48 PM Changeset [207] by
- scripts 64
- 8:47 PM Server fixes edited by
- (diff)
- 8:45 PM Changeset [206] by
- fixes
- 8:28 PM Ticket #81 (Mute Command) updated by
-
Component changed
Nope, not with the current code. Might be in the future with some … - 8:27 PM Ticket #81 (Mute Command) created by
- Some peoples crying, and fighting each other over chat. Most times i …
- 8:03 PM Prerequisites edited by
- (diff)
- 2:22 AM Ticket #80 (New Command: Ban by IP) updated by
- Yeah, we know that exploit but it shouldn't be possible anymore with …
- 1:35 AM Ticket #80 (New Command: Ban by IP) created by
- Request: I was wondering if it would be possible to add a …
- 1:16 AM Ticket #79 (Linux Server not joinable) updated by
- I have libstdc++.i686 installed and its is updated. I added …
- 12:38 AM Ticket #79 (Linux Server not joinable) updated by
- Steamworks problem, I think the libstdc++ one. Make sure you have …
- 12:19 AM Ticket #79 (Linux Server not joinable) created by
- Hi there, Not sure if this should go here or the 7dtd forums. I am …
Nov 24, 2014:
- 8:34 PM Ticket #78 (New Command: See all Players on Map) updated by
-
Priority, Type, Component changed
- 8:34 PM Ticket #78 (New Command: See all Players on Map) updated by
- Well, that's client side, so a clear "no" at least as far as this mod …
- 6:20 PM Ticket #78 (New Command: See all Players on Map) updated by
- Ingame Map. Seeing other Players as like as Friend on the Map
Nov 23, 2014:
- 9:45 PM Installation edited by
- (diff)
- 9:12 PM Ticket #78 (New Command: See all Players on Map) updated by
- Which map?
- 8:05 PM Ticket #78 (New Command: See all Players on Map) created by
- It would be nice if i have a command to see all Players on the Map and …
- 2:32 AM Prerequisites edited by
- (diff)
- 2:07 AM Release Notes edited by
- (diff)
- 2:02 AM Prerequisites edited by
- (diff)
- 2:02 AM Prerequisites edited by
- (diff)
Nov 22, 2014:
- 11:18 PM Server fixes edited by
- (diff)
- 11:18 PM Changeset [205] by
- fixes
- 10:56 PM Release Notes edited by
- (diff)
- 10:55 PM Changeset [204] by
- Scripts 63
- 10:55 PM Server fixes edited by
- (diff)
- 10:54 PM Changeset [203] by
- fixes
- 10:47 PM Server fixes edited by
- (diff)
Nov 17, 2014:
- 10:44 PM Ticket #77 (Add connection limit per IP) created by
- Don't allow more than like 5 concurrent connections to Telnet per …
- 10:03 PM Ticket #76 (Command to reset chunk/region) created by
- After hacks or whatever
- 8:51 AM Ticket #75 (Voice permission) created by
- So you can disallow people using voice for a while.
Nov 15, 2014:
- 10:14 PM Ticket #74 (Spawn entity (e.g. zombies) in arbitrary location) created by
- Basically SE command for any location instead of close to a player.
- 10:12 PM Server fixes edited by
- (diff)
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