[144] | 1 | using System;
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| 2 | using UnityEngine;
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| 3 |
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[324] | 4 | namespace AllocsFixes.PersistentData {
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[325] | 5 | [Serializable]
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| 6 | public class Player {
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[369] | 7 | private readonly PlatformUserIdentifierAbs platformId;
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[325] | 8 | private int entityId;
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| 9 | private string name;
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| 10 | private string ip;
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| 11 | private long totalPlayTime;
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[276] | 12 |
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[369] | 13 | private DateTime lastOnline;
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[144] | 14 |
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[325] | 15 | private Inventory inventory;
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[144] | 16 |
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[369] | 17 | private int lastPositionX, lastPositionY, lastPositionZ;
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[144] | 18 |
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[369] | 19 | private bool chatMuted;
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| 20 | private int maxChatLength;
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| 21 | private string chatColor;
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| 22 | private bool chatName;
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| 23 | private uint expToNextLevel;
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| 24 | private int level;
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[144] | 25 |
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[325] | 26 | [NonSerialized] private ClientInfo clientInfo;
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[144] | 27 |
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[369] | 28 | public PlatformUserIdentifierAbs PlatformId => platformId;
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[144] | 29 |
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[369] | 30 | public int EntityID => entityId;
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[144] | 31 |
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[369] | 32 | public string Name => name ?? string.Empty;
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[144] | 33 |
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[369] | 34 | public string IP => ip ?? string.Empty;
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[144] | 35 |
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[369] | 36 | public Inventory Inventory => inventory ?? (inventory = new Inventory ());
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[146] | 37 |
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[369] | 38 | public bool IsOnline => clientInfo != null;
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[154] | 39 |
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[369] | 40 | public ClientInfo ClientInfo => clientInfo;
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[253] | 41 |
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[369] | 42 | public EntityPlayer Entity => IsOnline ? GameManager.Instance.World.Players.dict [clientInfo.entityId] : null;
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[253] | 43 |
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[325] | 44 | public long TotalPlayTime {
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| 45 | get {
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| 46 | if (IsOnline) {
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| 47 | return totalPlayTime + (long) (DateTime.Now - lastOnline).TotalSeconds;
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| 48 | }
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[233] | 49 |
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[325] | 50 | return totalPlayTime;
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| 51 | }
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| 52 | }
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[273] | 53 |
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[369] | 54 | public DateTime LastOnline => IsOnline ? DateTime.Now : lastOnline;
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[273] | 55 |
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[369] | 56 | public Vector3i LastPosition => IsOnline ? new Vector3i (Entity.GetPosition ()) : new Vector3i (lastPositionX, lastPositionY, lastPositionZ);
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[287] | 57 |
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[369] | 58 | public bool LandProtectionActive =>
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| 59 | GameManager.Instance.World.IsLandProtectionValidForPlayer (GameManager.Instance
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| 60 | .GetPersistentPlayerList ().GetPlayerData (PlatformId));
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[287] | 61 |
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[369] | 62 | public float LandProtectionMultiplier =>
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| 63 | GameManager.Instance.World.GetLandProtectionHardnessModifierForPlayer (GameManager.Instance
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| 64 | .GetPersistentPlayerList ().GetPlayerData (PlatformId));
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[287] | 65 |
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[325] | 66 | public float Level {
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| 67 | get {
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| 68 | float expForNextLevel =
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| 69 | (int) Math.Min (Progression.BaseExpToLevel * Mathf.Pow (Progression.ExpMultiplier, level + 1),
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| 70 | int.MaxValue);
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| 71 | float fLevel = level + 1f - expToNextLevel / expForNextLevel;
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| 72 | return fLevel;
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| 73 | }
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| 74 | }
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[144] | 75 |
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[325] | 76 | public bool IsChatMuted {
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[369] | 77 | get => chatMuted;
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| 78 | set => chatMuted = value;
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[325] | 79 | }
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[144] | 80 |
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[325] | 81 | public int MaxChatLength {
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| 82 | get {
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| 83 | if (maxChatLength == 0) {
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| 84 | maxChatLength = 255;
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| 85 | }
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[324] | 86 |
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[325] | 87 | return maxChatLength;
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| 88 | }
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[369] | 89 | set => maxChatLength = value;
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[325] | 90 | }
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[324] | 91 |
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[325] | 92 | public string ChatColor {
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| 93 | get {
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[369] | 94 | if (string.IsNullOrEmpty (chatColor)) {
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[325] | 95 | chatColor = "";
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| 96 | }
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[324] | 97 |
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[325] | 98 | return chatColor;
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| 99 | }
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[324] | 100 |
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[369] | 101 | set => chatColor = value;
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[325] | 102 | }
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| 103 |
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| 104 | public bool ChatName {
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[369] | 105 | get => chatName;
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| 106 | set => chatName = value;
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[325] | 107 | }
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| 108 |
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[369] | 109 | public Player (PlatformUserIdentifierAbs _platformId) {
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| 110 | platformId = _platformId;
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[325] | 111 | inventory = new Inventory ();
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| 112 | }
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| 113 |
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| 114 | public void SetOffline () {
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[326] | 115 | if (clientInfo == null) {
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| 116 | return;
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| 117 | }
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[325] | 118 |
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[402] | 119 | Log.Out ($"Player set to offline: {platformId}");
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[326] | 120 | lastOnline = DateTime.Now;
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| 121 | try {
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| 122 | Vector3i lastPos = new Vector3i (Entity.GetPosition ());
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| 123 | lastPositionX = lastPos.x;
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| 124 | lastPositionY = lastPos.y;
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| 125 | lastPositionZ = lastPos.z;
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| 126 | totalPlayTime += (long) (Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad);
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| 127 | } catch (NullReferenceException) {
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| 128 | Log.Out ("Entity not available. Something seems to be wrong here...");
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[325] | 129 | }
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[326] | 130 |
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| 131 | clientInfo = null;
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[325] | 132 | }
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| 133 |
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[351] | 134 | public void SetOnline (ClientInfo _ci) {
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[402] | 135 | Log.Out ($"Player set to online: {platformId}");
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[351] | 136 | clientInfo = _ci;
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| 137 | entityId = _ci.entityId;
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| 138 | name = _ci.playerName;
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| 139 | ip = _ci.ip;
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[325] | 140 | lastOnline = DateTime.Now;
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| 141 | }
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[324] | 142 |
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[325] | 143 | public void Update (PlayerDataFile _pdf) {
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| 144 | UpdateProgression (_pdf);
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| 145 | inventory.Update (_pdf);
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| 146 | }
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[324] | 147 |
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[325] | 148 | private void UpdateProgression (PlayerDataFile _pdf) {
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[326] | 149 | if (_pdf.progressionData.Length <= 0) {
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| 150 | return;
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[325] | 151 | }
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[326] | 152 |
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| 153 | using (PooledBinaryReader pbr = MemoryPools.poolBinaryReader.AllocSync (false)) {
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| 154 | pbr.SetBaseStream (_pdf.progressionData);
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[333] | 155 | long posBefore = pbr.BaseStream.Position;
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| 156 | pbr.BaseStream.Position = 0;
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[326] | 157 | Progression p = Progression.Read (pbr, null);
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[333] | 158 | pbr.BaseStream.Position = posBefore;
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[326] | 159 | expToNextLevel = (uint) p.ExpToNextLevel;
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| 160 | level = p.Level;
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| 161 | }
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[325] | 162 | }
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[369] | 163 |
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[325] | 164 | }
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[324] | 165 | }
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