[144] | 1 | using System;
|
---|
| 2 | using UnityEngine;
|
---|
| 3 |
|
---|
[324] | 4 | namespace AllocsFixes.PersistentData {
|
---|
[325] | 5 | [Serializable]
|
---|
| 6 | public class Player {
|
---|
[447] | 7 | private readonly PlatformUserIdentifierAbs internalId;
|
---|
| 8 | private readonly PlatformUserIdentifierAbs platformId;
|
---|
| 9 | private readonly PlatformUserIdentifierAbs crossPlatformId;
|
---|
| 10 |
|
---|
[325] | 11 | private int entityId;
|
---|
| 12 | private string name;
|
---|
| 13 | private string ip;
|
---|
| 14 | private long totalPlayTime;
|
---|
[276] | 15 |
|
---|
[369] | 16 | private DateTime lastOnline;
|
---|
[144] | 17 |
|
---|
[325] | 18 | private Inventory inventory;
|
---|
[144] | 19 |
|
---|
[369] | 20 | private int lastPositionX, lastPositionY, lastPositionZ;
|
---|
[144] | 21 |
|
---|
[369] | 22 | private bool chatMuted;
|
---|
| 23 | private int maxChatLength;
|
---|
| 24 | private string chatColor;
|
---|
| 25 | private bool chatName;
|
---|
| 26 | private uint expToNextLevel;
|
---|
| 27 | private int level;
|
---|
[144] | 28 |
|
---|
[325] | 29 | [NonSerialized] private ClientInfo clientInfo;
|
---|
[144] | 30 |
|
---|
[447] | 31 | public PlatformUserIdentifierAbs InternalId => internalId;
|
---|
| 32 | public PlatformUserIdentifierAbs PlatformId => platformId;
|
---|
| 33 | public PlatformUserIdentifierAbs CrossPlatformId => crossPlatformId;
|
---|
[144] | 34 |
|
---|
[369] | 35 | public int EntityID => entityId;
|
---|
[144] | 36 |
|
---|
[369] | 37 | public string Name => name ?? string.Empty;
|
---|
[144] | 38 |
|
---|
[369] | 39 | public string IP => ip ?? string.Empty;
|
---|
[144] | 40 |
|
---|
[446] | 41 | public Inventory Inventory => inventory ??= new Inventory ();
|
---|
[146] | 42 |
|
---|
[369] | 43 | public bool IsOnline => clientInfo != null;
|
---|
[154] | 44 |
|
---|
[369] | 45 | public ClientInfo ClientInfo => clientInfo;
|
---|
[253] | 46 |
|
---|
[369] | 47 | public EntityPlayer Entity => IsOnline ? GameManager.Instance.World.Players.dict [clientInfo.entityId] : null;
|
---|
[253] | 48 |
|
---|
[325] | 49 | public long TotalPlayTime {
|
---|
| 50 | get {
|
---|
| 51 | if (IsOnline) {
|
---|
| 52 | return totalPlayTime + (long) (DateTime.Now - lastOnline).TotalSeconds;
|
---|
| 53 | }
|
---|
[233] | 54 |
|
---|
[325] | 55 | return totalPlayTime;
|
---|
| 56 | }
|
---|
| 57 | }
|
---|
[273] | 58 |
|
---|
[369] | 59 | public DateTime LastOnline => IsOnline ? DateTime.Now : lastOnline;
|
---|
[273] | 60 |
|
---|
[369] | 61 | public Vector3i LastPosition => IsOnline ? new Vector3i (Entity.GetPosition ()) : new Vector3i (lastPositionX, lastPositionY, lastPositionZ);
|
---|
[287] | 62 |
|
---|
[369] | 63 | public bool LandProtectionActive =>
|
---|
| 64 | GameManager.Instance.World.IsLandProtectionValidForPlayer (GameManager.Instance
|
---|
[446] | 65 | .GetPersistentPlayerList ().GetPlayerData (InternalId));
|
---|
[287] | 66 |
|
---|
[369] | 67 | public float LandProtectionMultiplier =>
|
---|
| 68 | GameManager.Instance.World.GetLandProtectionHardnessModifierForPlayer (GameManager.Instance
|
---|
[446] | 69 | .GetPersistentPlayerList ().GetPlayerData (InternalId));
|
---|
[287] | 70 |
|
---|
[325] | 71 | public float Level {
|
---|
| 72 | get {
|
---|
| 73 | float expForNextLevel =
|
---|
| 74 | (int) Math.Min (Progression.BaseExpToLevel * Mathf.Pow (Progression.ExpMultiplier, level + 1),
|
---|
| 75 | int.MaxValue);
|
---|
| 76 | float fLevel = level + 1f - expToNextLevel / expForNextLevel;
|
---|
| 77 | return fLevel;
|
---|
| 78 | }
|
---|
| 79 | }
|
---|
[144] | 80 |
|
---|
[325] | 81 | public bool IsChatMuted {
|
---|
[369] | 82 | get => chatMuted;
|
---|
| 83 | set => chatMuted = value;
|
---|
[325] | 84 | }
|
---|
[144] | 85 |
|
---|
[325] | 86 | public int MaxChatLength {
|
---|
| 87 | get {
|
---|
| 88 | if (maxChatLength == 0) {
|
---|
| 89 | maxChatLength = 255;
|
---|
| 90 | }
|
---|
[324] | 91 |
|
---|
[325] | 92 | return maxChatLength;
|
---|
| 93 | }
|
---|
[369] | 94 | set => maxChatLength = value;
|
---|
[325] | 95 | }
|
---|
[324] | 96 |
|
---|
[325] | 97 | public string ChatColor {
|
---|
| 98 | get {
|
---|
[369] | 99 | if (string.IsNullOrEmpty (chatColor)) {
|
---|
[325] | 100 | chatColor = "";
|
---|
| 101 | }
|
---|
[324] | 102 |
|
---|
[325] | 103 | return chatColor;
|
---|
| 104 | }
|
---|
[324] | 105 |
|
---|
[369] | 106 | set => chatColor = value;
|
---|
[325] | 107 | }
|
---|
| 108 |
|
---|
| 109 | public bool ChatName {
|
---|
[369] | 110 | get => chatName;
|
---|
| 111 | set => chatName = value;
|
---|
[325] | 112 | }
|
---|
| 113 |
|
---|
[446] | 114 | public Player (PlatformUserIdentifierAbs _internalId, PlatformUserIdentifierAbs _platformId, PlatformUserIdentifierAbs _crossPlatformId) {
|
---|
[447] | 115 | internalId = _internalId;
|
---|
| 116 | platformId = _platformId;
|
---|
| 117 | crossPlatformId = _crossPlatformId;
|
---|
[325] | 118 | inventory = new Inventory ();
|
---|
| 119 | }
|
---|
| 120 |
|
---|
| 121 | public void SetOffline () {
|
---|
[326] | 122 | if (clientInfo == null) {
|
---|
| 123 | return;
|
---|
| 124 | }
|
---|
[325] | 125 |
|
---|
[455] | 126 | Log.Out ($"Player set to offline: {InternalId}");
|
---|
[326] | 127 | lastOnline = DateTime.Now;
|
---|
| 128 | try {
|
---|
| 129 | Vector3i lastPos = new Vector3i (Entity.GetPosition ());
|
---|
| 130 | lastPositionX = lastPos.x;
|
---|
| 131 | lastPositionY = lastPos.y;
|
---|
| 132 | lastPositionZ = lastPos.z;
|
---|
| 133 | totalPlayTime += (long) (Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad);
|
---|
| 134 | } catch (NullReferenceException) {
|
---|
| 135 | Log.Out ("Entity not available. Something seems to be wrong here...");
|
---|
[325] | 136 | }
|
---|
[326] | 137 |
|
---|
| 138 | clientInfo = null;
|
---|
[325] | 139 | }
|
---|
| 140 |
|
---|
[351] | 141 | public void SetOnline (ClientInfo _ci) {
|
---|
[455] | 142 | Log.Out ($"Player set to online: {InternalId}");
|
---|
[351] | 143 | clientInfo = _ci;
|
---|
| 144 | entityId = _ci.entityId;
|
---|
| 145 | name = _ci.playerName;
|
---|
| 146 | ip = _ci.ip;
|
---|
[325] | 147 | lastOnline = DateTime.Now;
|
---|
| 148 | }
|
---|
[324] | 149 |
|
---|
[443] | 150 | public void Update (ClientInfo _clientInfo, PlayerDataFile _pdf) {
|
---|
| 151 | UpdateProgression (_clientInfo, _pdf);
|
---|
[325] | 152 | inventory.Update (_pdf);
|
---|
| 153 | }
|
---|
[324] | 154 |
|
---|
[443] | 155 | private void UpdateProgression (ClientInfo _clientInfo, PlayerDataFile _pdf) {
|
---|
[326] | 156 | if (_pdf.progressionData.Length <= 0) {
|
---|
| 157 | return;
|
---|
[325] | 158 | }
|
---|
[326] | 159 |
|
---|
[443] | 160 | if (!GameManager.Instance.World.Entities.dict.TryGetValue (_clientInfo.entityId, out Entity entity)) {
|
---|
| 161 | return;
|
---|
[326] | 162 | }
|
---|
[443] | 163 |
|
---|
| 164 | if (entity is not EntityPlayer ep) {
|
---|
| 165 | return;
|
---|
| 166 | }
|
---|
| 167 |
|
---|
| 168 | expToNextLevel = (uint)ep.Progression.ExpToNextLevel;
|
---|
| 169 | level = ep.Progression.Level;
|
---|
[325] | 170 | }
|
---|
[369] | 171 |
|
---|
[325] | 172 | }
|
---|
[324] | 173 | }
|
---|