source: binary-improvements/7dtd-server-fixes/src/PersistentData/Players.cs

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Diff Rev Age Author Log Message
(edit) @455   16 months alloc 25_30_44 - Got rid (mostly) of custom JSON serialization - Some code …
(edit) @446   17 months alloc 24_27_41
(edit) @369   3 years alloc Preparations for A20 release Changes usage of "SteamID" to "UserID" in …
(edit) @351   6 years alloc Fixed game version compatibility of GamePrefs Code style cleanup …
(edit) @332   6 years alloc *Latest optimizations
(edit) @327   6 years alloc Fixed serialization of Player data
(edit) @326   6 years alloc More cleanup, allocation improvements
(edit) @325   6 years alloc Code style cleanup (mostly whitespace changes, enforcing braces, using …
(edit) @276   8 years alloc fixes 8_11_13_1
(edit) @253   9 years alloc Fixes 6_8_10
(edit) @251   9 years peter.souza Enemies (zombies and hostile animal entities) are now shown on the map …
(edit) @233   10 years alloc Fixes for 11.4
(edit) @202   10 years alloc Server fixes
(edit) @189   10 years alloc fixes
(edit) @159   10 years alloc fixes
(edit) @156   10 years alloc fixes
(edit) @146   10 years alloc Fixes
(edit) @145   10 years alloc Fixes
(add) @144   10 years alloc Fixes
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